Matt Giallourakis.

Full-stack systems engineer bridging applications, integrations, and applied research. I build the tooling, agents, and harnesses that turn hard problems into shipped products.


Focus

Twelve years writing code — it started with Python fractal notebooks in 2014 — and eight years shipping professionally: mobile apps, developer tooling, and computational-math tools, lately multi-agent AI systems and applied-optimization prototypes. I like closing the gap between a hard technical capability and the people who need to use it.

Selected Work

A private multi-agent AI system

Mobile agent app + self-hosted LLM proxy on AWS · TypeScript, Kotlin, Node

An always-on assistant with a tag-based tool protocol, rolling long-term memory, and vision delegation — routing across an on-device model, hosted models via OpenRouter, and a private Bedrock/Claude proxy I deployed and operate.

Exact cover — classical and quantum

Applied research · interactive demo

A best-first (uniform-cost) variant of Knuth's Algorithm X that yields solutions cheapest-first under a cost function — then the same problem reduced to a neutral-atom quantum optimizer, emulated on Pasqal Cloud and validated against the Fresnel QPU spec — including runs that map where the reduction stops fitting the hardware and a just-intonation reformulation that brings it back. Python / NumPy ported to TypeScript to run live in the browser.

A server-driven driver-workflow platform

For Haneke Design · industrial mobile platform · React Native / Expo, TypeScript, Rails / REST

Rewrote a native app hard-coded for two facilities into an interpreter for a process-flow IR — server-driven UI and actions of my own design — so any facility can be onboarded from typed configuration without an app release. Real-time gating by staff over high-priority push, geofenced progression, four facilities in production at ~100 drivers a day.

A home sleep-study app for a Bluetooth wearable

For Haneke Design · medical-device mobile app · React Native / Expo, Nitro Modules (C++), BLE

Rewrote a Flutter app into React Native for an overnight home sleep study: compiled EDFlib (C) into Expo as a Nitro module to write clinical EDF+ files, reverse-engineered the wearable's undocumented BLE protocol byte by byte (commands, framing, CRC-8), and kept multi-night acquisition alive through background tasks and an Android foreground service.

Palettope

Self-organizing maps on topological surfaces · live

Extracts palettes by training a self-organizing map over an image on a chosen topology (torus, Klein bottle, and more), then reading the organized colors back out.

Foldster's Projects — client & integration work

Customer-facing apps, sites, and integrations

Interactive apps and integration builds shipped under my own studio — from real-time games to web tooling and third-party service integrations.

Research

Origami tessellation grippers — M.S. thesis

Florida Polytechnic University · 2019–2020 · funded in part by Brad Feld (Foundry Group)

A closed-form parameterization of irregular hexagonal origami tessellations — periodic 2D lattice crease patterns driven by a single folding parameter — so a one-part, single-degree-of-freedom gripper folds to conform to an arbitrary object contour. A linear-time crease-pattern generator, a fold simulator built on homogeneous transformation matrices, and paper prototypes cut, folded, and tested on three irregular objects.

Experience

Senior Software Engineer

Ritz-Carlton Yacht Collection (Marriott) · Fort Lauderdale, FL · 2025–present

First full-time software engineer on the IT team. Led the guest-facing mobile platform rewrite from Ionic to React Native / Expo — full platform to production in under a year — and expanded into server architecture and AWS / Azure infrastructure.

Managing Director & Developer

Foldster's Projects, LLC · Fort Lauderdale, FL · 2024–present

My studio for open-source graphics, generative art, and creative-technical tools — Palettope, Demowall (shipped to Google Play), and applied AI-assistant infrastructure.

Lead Mobile Developer

Haneke Design · Tampa, FL · 2022–2025

Led development of multiple production mobile apps at a custom software firm: rewrote legacy apps into React Native, built server-driven UI systems, GraphQL / REST integrations, and EAS / Fastlane CI-CD pipelines.

Automation & Mobile Software Engineer

Loyal Cast LLC · Palm Harbor, FL · 2018–2022

Built a Xamarin mobile platform for restaurant meal-pickup and loyalty — secure token management, invitation-promotion systems, and automated promo-card generation.

Education

M.S., Robotics Engineering

Florida Polytechnic University · Lakeland, FL · 2018–2020 · GPA 4.00, Summa Cum Laude

Coursework: Embedded Control (STM32 labs; hybrid automata, concurrent state machines, real-time systems), Electronic Motor Control, Kinematics and Control of Robotic Systems, Autonomous Robotic Systems, Digital Image Processing, Applied Math for Engineers (ODEs, Fourier and PDEs, linear programming and graph optimization), and Quantitative Empirical Research Methods. Teaching assistant for Mechatronics (two semesters) and Skills and Design 2. Thesis: origami tessellation grippers.

Highlights: a Python simulation of an autonomous field robot mapping crops with lidar and grid-based path planning; a literature review of fiber-Bragg-grating shape sensing for closed-loop control of compliant mechanisms, plus a paired project designing, analyzing, and 3D-printing a compliant mechanism in TPU — the precursor to the thesis; a review of embedded real-time control in glucose monitoring; a student-delivered lecture on rotary encoders (incremental, quadrature, absolute); seven Python image-processing projects — spatial and frequency-domain filtering, color, morphology — at full marks, plus a paired final; and a regression study predicting MOOC popularity from the Harvard/MIT dataset, in R.

B.S., Nanotechnology (Mechanical & Industrial Engineering)

Florida Polytechnic University · Lakeland, FL · 2014–2018 · GPA 3.92, Summa Cum Laude

Coursework: Unique Nanoscale Phenomena and Interfaces, a two-course Instrumentation and Characterization sequence, Materials Science, Circuits, Artificial Intelligence, Data Structures and Algorithms, Linear Algebra, Differential Equations, and Discrete Mathematics — alongside the mechanical core (statics, dynamics, thermodynamics, fluids, heat transfer).

Highlights: gold-nanoparticle synthesis, ligand exchange, and a multi-week aggregation-kinetics study by UV-Vis spectroscopy against Mie theory, in first-year nanoscale phenomena; an instrumentation sequence across XRD, SEM, AFM, TEM, XRF/EDS, UV-Vis, and FTIR, with final projects on metamerism in paint mixtures (UV-Vis reflectance spectra against light-source SPDs) and a non-destructive authentication plan for a gold coin and dagger from the St. Augustine Pirate & Treasure Museum (XRF, ultrasound, helium pycnometry, Barkhausen noise); a CLIPS expert system in Artificial Intelligence; and group projects in Data Structures and Algorithms.

By the numbers

470+
computational notebooks
12 yrs
coding · 8 professionally
Nano · Robotics
B.S. + M.S.